August 2011
15 posts
3 tags
7 tags
5 tags
ARG: Something in the sea | Bio Shock 2 →
If you’re familiar with Flash your trailer could be something similar to this.. It needs to be interactive & represent the style and underlying story of your proposed ARG.
ARG: Conspiracy for Good →
ARG: Xi [NDreams]
Questions? Ask here...
2 tags
Copyright-free Archives →
For those of you looking for copyright-free material this may be a good place to start..
Assignment 1 (Brief & Overview)
ARG Project Pitch and Interactive Prototype
Due Date: Week 6
Weight: 40%
1. Research and Reviews
Refer to Inspirational Works: Other work that supports/inspires your theme, style, story, scenario, interactions etc
.
At Least 3 posts that include an image, a link to find out more about the project, 200 words describing the work and why/how it relates to your proposed ARG.
This is evidence...
Immersion & Agency - Class Discussion
Incentives Tangible rewards – money (We Lost Our Gold), clues (e.g. numbers out of ‘The Clock with No Face’), game-specific material (The Gotham Times newsletter from The Dark Knight)
Ease of access to mediums In order to gain a wider audience the mediums should be free, easy, existing, and integrated into your ARG to create a seamless effect
Attention to detail Consistency – content, characters,...
July 2011
2 posts
Jane McGonigal: Gaming can make a better world →
TED Talks
Jane McGonigal - Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems?
The world's most elaborate album cover →
Nine Inch Nails had been recording their new album ‘Year Zero’. They needed a way to provide context for the songs. The solution? The world’s most elaborate album cover using the media of today - an Alternate Reality Game. The initial clue was so subtle that for nearly two days nobody noticed it.